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Post by Rromagar on May 21, 2010 20:13:18 GMT -5
Zombie Name | Hit | Kill | Damage | Speed | Standard | 1 | 2 | 1 | 4 | Light | 1 | 1 | 1 | 8 | Fat | 1 | 6 | 1 | 2 | Striker | 1 | 1 | 6 | 12 | Armored | 4 | 4 | 4 | 6 | Fast | 1 | 2 | 1 | 10 | Armed | 1 | 2 | 2 | 4 |
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Post by Rromagar on May 21, 2010 20:14:01 GMT -5
Random Zombie Chart 1d20 1-6 | 5 Standard | 7-10 | 5 Light | 11-12 | 3 Fast | 13-14 | 3 Armed | 15-16 | 2 Fat | 17 | 2 Strikers | 18 | 1 Armored | 19 | 1 Mutant | 20 | Reroll Twice |
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Post by Rromagar on Jun 5, 2010 20:14:15 GMT -5
Mutants are generated by rolling a d6 for hit, kill and damage, and a d12 for speed.
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Azrael
Survivor
Magnificent Bastard
Posts: 4
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Post by Azrael on Jun 15, 2010 22:55:37 GMT -5
What were the bead colors that were used for the different zombie types?
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Post by guardian on Jun 16, 2010 20:33:31 GMT -5
1-6 5 Standard Green 7-10 5 Light Pink 11-12 3 Fast Yellow 13-14 3 Armed Purple 15-16 2 Fat Blue 17 2 Strikers Orange 18 1 Armored White 19 1 Mutant Black 20 Reroll Twice
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